Directions: In one or two pages, cover each of the
following items about your final group project. If possible,
complete as an html file for inclusion on the CS6323 web site.
Give your project a meaningful title. Make sure
it expresses the key elements of your group's project and product.
For example,
Describe your team, covering each member and his
or her role. Discuss and decide in advance how the team will
be led, how you will make decisions, and how you will resolve
conflicts. For example:
Project Team
| Team Member | Role |
| John Jones | Team Leader; Documentation |
| Patty Smith | System Analyst; Programmer |
| Jack Rabbit | Requirements Collection; Usability Professional |
We will make decisions by first identifying if we have a consensus.
Failing a consensus, we all agree to go with a simple majority
(2 of 3). If all three of us have different opinions, the will
of the team leader will be accepted.
Describe the objectives and product of your project.
For example:
The objectives of this project are to:
In the project, we will produce an initial set of
PERL/CGI scripts for performing surveys on the web. The scripts
will support an effective user interface as tested in our usability
evaluations.
Describe the development process your team will use
and your methodology. For example:
In this project, we plan to use the star life-cycle
approach as outlined by Preece, Rogers, Sharp, Benyon, Holland,
and Carey [PREE94], pages 47-50. Evaluation is the central activity
of this approach. We will use the methods of usability engineering
(Preece et al. Chapter 31) to complete our evaluations. We will
use a standard pencil and paper questionnaire to establish benchmark
criteria for our project. Iterations of the online questionnaire
should approach the benchmark on the standard measures, e.g.,
time-on-task, errors, user satisfaction.
Describe the value of your project and product.
Answer the "So what?" question. For example:
Upon completion of this project, the PERL/CGI scripts
we produce should be generally usable, and serve as standard programming
components to develop an online survey on the web.
| [PREE94] | Preece, J., Rogers, Y., Sharp, H., Benyon, D., Holland, S., and Carey, T. Human-Computer Interaction. New York: Addison-Wesley, 1994. |